Official FIRST LEGO League Challenge scoring application used by referees at qualifying and championship events. Implements the season-specific Robot Game scoring missions.
Official FIRST LEGO League Challenge scoring application used by referees at qualifying and championship events. Implements the season-specific Robot Game scoring missions.
Official FIRST team management portal. Register teams, manage member rosters, track required consent forms, and access program resources across FRC, FTC, and FLL.
Desktop tournament management software for running FLL events. Handles team check-in, match scheduling, scoring entry, and display screens. Provided by FIRST to event organizers.
Official FIRST LEGO League Explore resource hub. Contains season challenge guides, judging rubrics, team meeting resources, and coach materials for the entry-level FLL program.
Official API documentation for FIRST Israel, providing programmatic access to FIRST competition data and resources for FRC, FTC, and FLL programs.
Volunteer scheduling and management platform used by FIRST event organizers. Allows volunteers to sign up for event roles, tracks assignments, and sends event communications.
Team Lebob's FLL robot code for the Unearthed challenge, written in PyBricks. A reference implementation demonstrating programming approaches for FLL competition.
A GitHub repository providing code and design documentation for building a differential swerve drive robot using LEGO EV3 and RobotC, targeted at FLL teams seeking advanced drivetrain implementations.
MbareteBot's public repository for their 2020-2021 FLL season robot code, featuring EV3 Python development using ev3dev and PyBricks frameworks.
A web application for streaming and viewing FIRST LEGO League robot game matches at regional competitions. Built with React, it enables remote viewing of FLL competition events.
Team Titans #1735's GitHub repository containing code and resources for their FLL Cargo Connect season (2021-2022). The project uses Python and EV3 robotics platform.
Black Thunder's FLL team GitHub repository containing EV3 Mindstorms programming code for LEGO League competitions. Useful for students and mentors learning FLL robotics programming.
Open-source website and database code for Ancient Vision, an FLL robot project by team Artifact Alliance #25491 that uses 3D scanning and modeling to document artifacts for archeologists. Includes Flask backend and HTML5 frontend for managing scanned artifact data.
A Python code repository for FLL teams competing in the 2022-2023 Superpowered season, providing example implementations for SPIKE-based robots.
ARGOS is an educational safety system for cave exploration robots based on Raspberry Pi 5, featuring collision avoidance, environmental monitoring, LoRa telemetry, and comprehensive logging/evidence capture. Designed for FLL teams interested in computer vision, IoT, and sensor integration.
A timing and team display tool designed for FIRST LEGO League robot game matches, helping event organizers and field staff manage match timing and display results to teams.
PythFinder is a Python library for autonomous motion planning of wheeled mobile robots, designed for FLL and FTC teams to implement kinematics and path planning.
RoboVibe is a community hub for FLL teams to discuss path-planning strategies, request features, and share resources for LEGO-based robotics competitions. It supports LEGO Mindstorms and SPIKE platforms with a focus on collaborative learning.
A Python module that mocks the LEGO Spike library for FLL, enabling teams to test and develop their robot code without physical hardware.
A Java programming library for LEGO Mindstorms EV3 robots running ev3dev, enabling teams to write and deploy robot control software using Java and LeJOS conventions. Primarily supports FLL teams using EV3 hardware.