Official FIRST team management portal. Register teams, manage member rosters, track required consent forms, and access program resources across FRC, FTC, and FLL.
FLL
Tools for FIRST LEGO League teams — mission planning, research, and team resources.
Top FLL Tools
Official API documentation for FIRST Israel, providing programmatic access to FIRST competition data and resources for FRC, FTC, and FLL programs.
Official FIRST LEGO League Explore resource hub. Contains season challenge guides, judging rubrics, team meeting resources, and coach materials for the entry-level FLL program.
A web application for streaming and viewing FIRST LEGO League robot game matches at regional competitions. Built with React, it enables remote viewing of FLL competition events.
TMS is an open-source scoring and management system for FIRST Lego League events built with Flutter and Rust, designed to streamline event operations and scoring administration.
Open-source website and database code for Ancient Vision, an FLL robot project by team Artifact Alliance #25491 that uses 3D scanning and modeling to document artifacts for archeologists. Includes Flask backend and HTML5 frontend for managing scanned artifact data.
A First Lego League team repository providing EV3 MicroPython code, simulators, and resources for programming LEGO Mindstorms robots. Designed to help FLL teams develop and test their robot control software.
A GitHub-based backup tool for FIRST LEGO League teams using Pybricks, enabling version control and code preservation for FLL Python programs.
RoboVibe is a community hub for FLL teams to discuss path-planning strategies, request features, and share resources for LEGO-based robotics competitions. It supports LEGO Mindstorms and SPIKE platforms with a focus on collaborative learning.
ARGOS is an educational safety system for cave exploration robots based on Raspberry Pi 5, featuring collision avoidance, environmental monitoring, LoRa telemetry, and comprehensive logging/evidence capture. Designed for FLL teams interested in computer vision, IoT, and sensor integration.
A GitHub repository containing FLL team code spanning multiple seasons (2019-2023) using MicroPython and SPIKE Prime hardware. Useful for students and mentors learning FLL programming patterns and strategies.
A Java API enabling remote control of LEGO SPIKE Prime and Robot Inventor hubs via Bluetooth Classic on Windows, bypassing PyBricks. Intended for FLL teams seeking alternative programming approaches.