Team 254's open-source FRC 2017 Steamworks robot code, serving as a reference implementation and learning resource for competitive programming teams.
Team 254's open-source FRC 2017 Steamworks robot code, serving as a reference implementation and learning resource for competitive programming teams.
GitHub repository containing C++ source code and documentation from Stan Robotix Team 6622's FRC competition code and robotics activities. Serves as a reference for FRC programming practices and team history.
A Java programming library for LEGO Mindstorms EV3 robots running ev3dev, enabling teams to write and deploy robot control software using Java and LeJOS conventions. Primarily supports FLL teams using EV3 hardware.
A JavaFX-based GUI application for trajectory optimization and autonomous path planning in FRC. Designed for experienced programmers and strategists to visualize and optimize robot movement paths.
A Chinese-language FRC Wiki built with MkDocs Material that provides documentation and knowledge resources for FRC teams. Serves as an educational reference for students and mentors learning about FRC robotics.
Pathfinder2 is a Java library for FRC/FTC teams that provides path planning, trajectory generation, and spline utilities for autonomous robot movement. It's designed for teams with programming expertise who need advanced motion planning capabilities.
An FRC Java library providing advanced robotics capabilities including V-SLAM, trajectory generation, and LIDAR-based object detection for teams building autonomous navigation systems.
A Kotlin-based robot code template/boilerplate for FRC teams using Gradle and the Meanlib framework. Provides a starting foundation for teams developing their robot control software.
FRC swerve drive implementation example from Team 6854 (Vikings) demonstrating Java-based swerve drivetrain code using WPILib and TalonSRX controllers for FRC 2019 competition.
GRIP is a desktop application for rapidly developing and testing computer vision pipelines using OpenCV, designed specifically for FRC teams to process camera feeds for robot vision systems.
A Flask-based web application that displays head-to-head match records and statistics between two FRC teams, useful for scouting and strategic planning.
A curated awesome-list aggregating FRC packages, tools, libraries, and resources across programming, CAD, scouting, and other robotics disciplines. Serves as a comprehensive directory for teams seeking existing solutions and learning materials.
Team 5000 Hammerheads' FRC robot code repository for the 2026 season, written in Java using WPILib framework. Useful as a reference implementation for FRC programmers.
Team 3476's open-source robot code and documentation for the 2023 FRC Charged Up season. Useful as a reference implementation for teams learning FRC programming and mechanical design.
FRC Krawler is a community-developed scouting application created by Team 2052 to help FRC teams collect and analyze match data during competitions. Designed for scouts and strategic planning roles.
Official RobotPy repository providing Python bindings and implementation of WPILib components for FRC robot programming on RoboRIO hardware. Enables teams to write FRC robot code in Python using pybind11 bindings to the C++ WPILib library.
A Kotlin-based library providing tools and utilities for programming autonomous routines in FRC and FTC robots. Designed to simplify autonomous path planning and execution for programmers.
Claw is an open-source framework providing integrated robotic subsystems designed for rapid deployment in FRC environments, enabling teams to quickly implement common robot functionality.
Third Coast is an open-source FRC library providing a swerve drive implementation and telemetry API for Java-based robots. It's designed for advanced teams building and controlling swerve drivetrains.
Robot Scouter is an Android mobile app that provides an easy, efficient, and collaborative platform for FRC teams to collect and share robot scouting data during competitions. It integrates with The Blue Alliance to streamline the scouting workflow.